7/2/2023 0 Comments Spore creeprThey don't time out as fast as new spores are launched, so until you eliminate a certain amount of the towers the list just grows and grows and grows, making the notifications entirely pointless except as a thing to be amused by. Earlier in the level there was well over 300, perhaps more before I noticed it, listed here. The final hillside to the emitter stronghold would be a little more troublesome though.īy the way, there are so many Spore Towers that it overloads the message system. Once that first ridge was ours, moving into the valley and clearing that out was a simple matter. By this point I had a secure grip and just needed to expand further around the ring. I started moving up beams to blunt the incoming salvos, then was able to put them on dedicated power zones as we cleared out more of the resistance. This SuperNullifier eliminated several obstacles though. It was a gradual, two steps forward one step back kind of deal. So the more we get up there, the more we also need air defense and clearing out all the digitalis and there's only so much space. since it's far enough from our our starting area that the SuperBeams can't help defend much against the spores. It's easier said than done to get enough Digitalis Cannons up there, esp. The next goal was to take this ridgeline before pushing into the valley. After building a small ring out with relays and a few weapons, I'm using the space between the fingers of digitalis to eliminate what spore towers I can reach. We are allotted three Berthas on this map, so I'm getting those going to make sure the creeper doesn't overflow that valley. One thing I didn't notice right away is this valley here - creeper pools there and needs the digitalis to propagate it up and down the final slopes. We've got four Totems around, so I'm getting a Forge going next. There's plenty of time to get set up as long you get the energy going right away. SuperReactors on the power zones, then SuperBeams, then Mortars to deal with any creeper that gets down here. We have over three minutes till the first wave. Each of them only spits out one spore, and we do start on an elevated platform so that the creeper will pool around that plateau initially.īut yeah. Thankfully, it's not as bad as it initially looks. My verbatim response to this when I saw it? "Ohhhhhh Myyyyyyyyy". It's becoming increasingly clear that our intrepid author teknotiss loves them very much indeed. Anyway, if you love spores this is the update for you. We made it to a new page! I was going to activate the test-poster method if we didn't since this one is rather lengthy, but thankfully that ended up not being necessary. Part 161: spore spam & point to point spore spam & point to point
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